Vorkath, the undead blue dragon boss introduced in Dragon Slayer II, has become one of the most popular and profitable bosses in Old School RuneScape. With consistent 3-4 minute kills netting 100K-150K GP each, Vorkath offers some of the best solo PvM money in the game. But is it truly the best money-making boss, and how do you get started? This guide covers everything you need to know.
Why Vorkath Is So Popular
Vorkath has earned its reputation as the go-to money-making boss for several compelling reasons.
What makes Vorkath special:
- Consistent profit: Every single kill is profitable with valuable guaranteed drops
- Solo-friendly: No need to coordinate with teams or deal with unreliable partners
- Predictable mechanics: Attack patterns are learnable and consistent once mastered
- Minimal supply cost: Deaths are rare after learning mechanics, keeping overhead low
- Accessible requirements: Moderate gear and stats work fine, though better gear improves speed
- No competition: Instanced boss means no crashers or world hopping
Unlike wilderness bosses where you risk PKers, or team bosses requiring coordination, Vorkath offers stable, repeatable profit that scales with your skill and gear upgrades.
Requirements to Fight Vorkath
Before you can start farming Vorkath, you need to meet specific requirements.
Mandatory requirements:
- Completion of Dragon Slayer II quest: This lengthy quest is required to access Vorkath and has its own substantial requirements including 200 Quest Points, 75 Magic, and various skill levels
- Combat stats: Minimum 80+ in your chosen combat style (Ranged or Melee), though 90+ is highly recommended
- Protection from dragonfire: Anti-dragon shield or Dragonfire shield + Extended Super Antifire potions
Recommended requirements:
- 85+ Ranged: The most common and effective method for killing Vorkath
- 75+ Defense: Reduces damage taken significantly
- 77+ Prayer: Rigour prayer dramatically improves kill times for rangers
- 70+ Agility: Unlocks shortcuts that speed up banking
Gear requirements:
You don’t need max gear to start Vorkath, but better equipment directly translates to faster kills and higher profit per hour.
Budget setup (10M-20M):
- Weapon: Rune crossbow with broad bolts
- Armor: Black d’hide or blessed d’hide
- Shield: Anti-dragon shield
- Ring: Archers ring or Ring of suffering
- Blessing: Any god blessing
Mid-tier setup (50M-100M):
- Weapon: Dragon hunter crossbow (single best upgrade for Vorkath)
- Armor: Blessed d’hide or god d’hide
- Shield: Anti-dragon shield or Ward
- Bolts: Ruby dragon bolts (e) for high HP, Diamond dragon bolts (e) for low HP
- Ring: Archers ring (i) or Ring of suffering (i)
High-end setup (500M+):
- Weapon: Dragon hunter crossbow or Twisted bow
- Armor: Armadyl armor or Masori armor
- Bolts: Ruby/Diamond dragon bolts (e)
- Ring: Ring of suffering (i) with recoils
- Blessing: Rigour prayer unlocked
The Dragon hunter crossbow is the single most important upgrade—it provides a 30% damage and accuracy boost against dragons, making Vorkath kills noticeably faster even with budget armor.
Some players who want to skip the extensive quest requirements and stat grinding look into options to buy OSRS accounts that already have Dragon Slayer II completed and appropriate stats. While this offers a shortcut to accessing Vorkath, it violates Jagex’s Terms of Service and carries ban risks. The legitimate path, while longer, ensures account security and the satisfaction of earning your access.
Understanding Vorkath’s Mechanics
Vorkath has several attack patterns you must learn to consistently survive and profit.
Basic attacks:
- Ranged attack: Blue projectile, pray Protect from Missiles
- Magic attack: Purple/pink projectile, pray Protect from Magic
- Melee attack: Only if you’re in melee distance (rangers avoid this entirely)
Special attacks (occur every 6-7 regular attacks):
Pink dragonfire: Vorkath launches a deadly pink dragonfire attack that disables your prayers temporarily. You must:
- Turn off Protect from Missiles/Magic when you see the pink fire
- Take the hit (with antifire protection it’s manageable)
- Turn prayers back on immediately after
Keeping prayers on during pink dragonfire causes massive damage. This is the #1 killer of new Vorkath learners.
Acid phase: Vorkath spawns a zombie that walks toward you while spitting acid pools. You must:
- Move away from your current position
- Kill the zombie with Crumble Undead spell (requires runes in inventory) or ranged attacks
- Avoid standing in acid pools (25+ damage per tick)
- Woox walk (advanced technique where you attack while moving between acid tiles)
The acid phase is the second most common death cause. Always prioritize survival over damage during this phase when learning.
Dragonfire bomb attack: Vorkath launches a fireball that creates a 3×3 area of deadly fire. Simply move out of the indicated area before it lands.
Step-by-Step Kill Strategy
Here’s the optimal approach for consistent Vorkath kills:
Pre-fight setup:
- Bank at Relekka or use Player-Owned House pool to restore stats
- Inventory: Extended super antifire, 2-3 prayer potions, Crumble Undead runes (chaos, earth, air), spec weapon (BGS or DWH if owned), rest food (manta rays or karambwans)
- Activate Protect from Magic initially
- Spec Vorkath at the start if you have BGS/DWH to reduce defense
During the fight:
- Attack Vorkath with ranged, switching prayers between Protect from Magic and Missiles based on attack animation
- Count attacks—after 6-7 regular attacks, prepare for special attack
- When pink dragonfire comes, turn OFF all prayers, tank the hit, turn prayers back on
- During acid phase, move away, kill zombie with Crumble Undead or ranged, avoid acid
- Resume regular attacks after acid phase ends
- Repeat pattern until Vorkath dies (3-4 minutes per kill for average players)
Post-kill:
- Loot everything (use Rune pouch for rune drops to save space)
- Teleport to house or Relekka to bank
- Resupply and repeat
Expected Profit Breakdown
Vorkath’s consistent drop table makes profit calculation straightforward.
Average loot per kill:
- Blue dragonhide: ~10K
- Dragon bones: ~2K (noted, usually 2)
- Various runes and alchables: 20K-30K
- Rare drops (Draconic visage, Skeletal visage): 3M-25M (very rare)
- Vorkath’s head (1/50 for assembler upgrade): Priceless utility
Per-kill profit: 100K-150K GP (after supply costs)
Kills per hour:
- Beginners: 15-20 kills (1.5M-2.5M GP/hour)
- Average players: 25-30 kills (2.5M-3.5M GP/hour)
- Efficient players: 35-40 kills (3.5M-4.5M GP/hour)
Supply costs per trip (5-6 kills):
- Extended super antifire: 8K
- Prayer potions: 15K-20K
- Runes for Crumble Undead: 5K
- Food: 10K-15K
- Bolt usage: 10K-15K
- Total: 50K-70K per trip
Even accounting for supplies, Vorkath remains extremely profitable with minimal risk once you learn the mechanics.
Common Mistakes and How to Avoid Them
Keeping prayers on during pink dragonfire:
This is the #1 cause of death. When you see pink dragonfire, immediately turn OFF prayers, take the hit, then turn them back on. Practice this until it’s muscle memory.
Standing still during acid phase:
The acid pools deal massive damage. Always move immediately when acid phase starts, even if you’re mid-attack. Survival > DPS.
Wrong prayer switching:
Blue projectile = Protect from Missiles. Pink/purple projectile = Protect from Magic. Memorize the colors and switch accurately.
Running out of prayer:
Bring 2-3 prayer potions per trip. Don’t try to conserve prayer at the cost of taking unnecessary damage. Prayer points are cheaper than food.
Poor inventory management:
Bring only what you need. More supplies = more trips before banking, but too many supplies = less loot space. Find the balance that works for your kill speed.
Advanced Techniques: Maximizing Profit
Once you’re comfortable with basic kills, these techniques boost GP/hour significantly.
Woox walking:
During acid phase, instead of just avoiding acid and waiting, you can attack while walking between tiles. This requires:
- Attacking on the correct game tick
- Moving immediately after your attack
- Staying off acid pools
Woox walking adds 30-60 seconds of DPS during acid phase, potentially adding 10-20K more damage per kill. It’s not necessary for profit but significantly improves efficiency.
Using Dragon Claws or BGS specs:
If you can afford it, bringing a BGS (Bandos Godsword) or DWH (Dragon Warhammer) to spec at the start reduces Vorkath’s defense, speeding up kills by 20-30 seconds. Dragon Claws work too for pure damage.
Rigour prayer:
The 74M+ prayer unlock seems expensive, but it increases ranged DPS by ~20%, turning 3.5-minute kills into 3-minute kills. Over thousands of kills, this pays for itself through extra kills per hour.
Optimal bolt switching:
Use Ruby dragon bolts (e) until Vorkath drops below 50% HP, then switch to Diamond dragon bolts (e). Ruby bolts do percentage-based damage (great for high HP), while Diamond bolts do flat damage (better for low HP).
Vorkath vs Other Money-Making Bosses
Is Vorkath truly the best money maker? Let’s compare.
Vorkath vs Zulrah:
- Vorkath: 2.5M-3.5M GP/hour, simpler mechanics, ranged-only viable
- Zulrah: 2M-3M GP/hour, complex rotations, requires gear switches
- Winner: Vorkath for consistency and accessibility
Vorkath vs Chambers of Xeric (CoX):
- Vorkath: 2.5M-3.5M GP/hour, solo, consistent profit
- CoX: 3M-5M GP/hour, team-based, requires extensive PvM knowledge
- Winner: CoX for maximum profit, Vorkath for reliability and solo play
Vorkath vs Corrupted Gauntlet:
- Vorkath: 2.5M-3.5M GP/hour, lower skill ceiling
- Corrupted Gauntlet: 4M-6M GP/hour, extremely difficult, no supply costs
- Winner: Corrupted Gauntlet for max efficiency, Vorkath for accessibility
Vorkath vs Theatre of Blood:
- Vorkath: 2.5M-3.5M GP/hour, solo, beginner-friendly
- ToB: 5M-8M GP/hour, team required, high-level PvM
- Winner: ToB for elite profit, Vorkath for consistent solo income
The verdict: Vorkath isn’t the absolute highest GP/hour boss, but it offers the best combination of accessibility, consistency, and solo-friendly gameplay. For most players, especially those without max gear or elite PvM teams, Vorkath is effectively the best money maker available.
Is Vorkath Worth Your Time?
Vorkath is ideal for you if:
- You have Dragon Slayer II completed and 85+ ranged
- You want consistent, predictable profit without team coordination
- You prefer PvM over skilling for money making
- You’re saving for expensive gear upgrades or supplies
- You enjoy boss mechanics but don’t want extreme difficulty
Vorkath might not be for you if:
- You find repetitive boss kills boring (it’s very grindy)
- You prefer skilling or AFK methods
- You’re a low-level account (the quest requirements are substantial)
- You want maximum GP/hour and have access to ToB/CoX teams
Getting Started: Your First 10 Kills
If you’re ready to start farming Vorkath, here’s your action plan:
Preparation week:
- Complete Dragon Slayer II (budget 10-15 hours for the quest)
- Save up for Dragon hunter crossbow (40M-50M—absolutely worth it)
- Practice prayer flicking and movement in other content
- Watch video guides to see mechanics in action
First kills:
- Start with 5-6 practice kills focusing purely on survival, not speed
- Accept that you’ll use more supplies and take longer initially
- Every kill, identify one thing to improve (prayer switches, acid movement, etc.)
- After 10 kills, you should feel comfortable with basic mechanics
Building consistency:
- Aim for 20-25 kills per hour initially
- Gradually reduce food usage as you take less damage
- Work toward sub-3-minute kill times
- After 100 kills, you should be confidently profitable
Long-Term Vorkath Grinding
Many players camp Vorkath for weeks or months to fund major goals.
What you can earn:
- 100 kills: 10M-15M GP (4-5 hours)
- 1,000 kills: 100M-150M GP (35-45 hours)
- 5,000 kills: 500M-750M GP (150-200 hours)
These earnings fund twisted bow, full Bandos, construction training, or any other major goal. Vorkath is the boss that transforms mid-game accounts into late-game accounts through sheer consistent profit.
Conclusion: The King of Consistent Profit
Is Vorkath the best money-making boss in OSRS? For most players, yes—it offers the perfect balance of:
- High profit: 2.5M-3.5M GP/hour for average players
- Accessibility: Reasonable requirements compared to raids
- Consistency: Every kill is profitable, no dry streaks
- Solo gameplay: No team coordination required
- Scalability: Better gear = faster kills = more profit
While raids and high-level group content can exceed Vorkath’s profit, they require significantly more skill, coordination, and time investment. For reliable, repeatable, solo money making, Vorkath remains unmatched.


































































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